

A rebuilt version of the game to better support virtual reality, Superhot VR, was released for the Oculus Rift, HTC Vive, and PlayStation VR headset devices. A standalone expansion, Superhot: Mind Control Delete, which utilizes roguelike elements such as procedural generation and permadeath, became available through early access in December 2017 and was released officially on 16 July 2020. The game was met with positive reception, with reviewers considering the title to be an innovative take on the first-person shooter genre. In Superhot, time moves slower when the player does not move. The game moves faster when they look around, move or shoot, giving them situational awareness to respond to enemy actions, such as altering their course to avoid the path of oncoming bullets. The game uses a limited palette of colors – whites, blacks, and reds – to aid the player in focusing on key elements. Superhot sets the player in a minimalistic environment, taking out hostile attackers that are trying to kill them. Weapons picked up by the player have limited ammunition and break easily, requiring the player to rely on defeating enemies to attain new weapons, or making melee kills. Taking a single hit from an enemy bullet kills the player, requiring them to restart the level. Though the game mechanics are typical of most shooters, time only progresses normally when the player moves or fires a gun, otherwise time is slowed this is described in the game's tagline "Time Moves Only When You Move". This gives the player the opportunity to alter their actions as to avoid the path of bullets or to better assess their current situation. The game originally was a three-level prototype browser game.
Superhot hotswitch into core full#
Having said that it is my preferred way for getting to safety at the beginning of the last level (check the video), and it is easily reproducible.Īnything else is just basic pointers on playing the game well, so I'd definitely do this challenge after all the others so you know the levels, enemies, and tricks backwards and forwards.In expanding to the full game, Superhot Team created a campaign mode across approximately thirty-one levels, estimated to be as long as Portal. Jumping will get the enemies to fire wildly but be careful. Hide in rooms, doorways, and/or corners, walk into the wall to advance the enemies if you need to until you can cheap shot them from around the corner or through the wall sometimes. Also, looking to the side will allow you to dodge bullets as they come at you good rule of thumb is if you can follow the bullet by looking directly at it the whole time then it will miss you 90% of the time.Īnd don't be afraid to cheese it. Know where everyone is at, plan your next move.

but time stops completely when you stopThe biggest tips I can give are all variations on the fact that time doesn't move when you look around, so look around. NO RESTART: Stay calm, and take your time so that you don't put yourself in an unsolvable position.įUNFUNFUN: Enemies have large heads and every punch and throw is a one-hit kill. This should mainly be attempted when closing the distance from medium range to melee range. If you're feeling gutsy, you can try jumping around to bait the enemies to shoot upward. I don't really have any tactical suggestions other than to learn the levels, and take your time, especially on the NO RESTART CHALLENGE where you can stop time completely.

* play early levels with hotswitch enabled * but you can only shoot once from each gun * Time stands completely still when you don't move
